Bugs Bunny Carrot Crazy 3 Game by Kemco/Nintendo Reviewed by fonbone12 kermit167@yahoo,com Size: 8 megabits Save: Password :( Released: 1999 Works with: Any version of Gameboy-Gameboy Color exclusive **************************************************************************** Opening Snide Remarks: I admit that I really wanted a different game rather then another "platformer" but it was $20. and I saw Phil's reveiw. **************************************************************************** Gameplay Descripion: This game reminds me of alot of different late 80's - early 90's games such as Pig Out. In Pig out you would avod the enemies and eat as much food as possible along with powerups. Well in BBCC3 you collect keys, powerups,weapons, and other things. You walk through 60-something maze like levels. There are different "groups" of levels which have different themes and enemies. The enemies have paths which are not changed unless you are near, almost if they were on patrol. Liked: Varied Levels, backrounds, and enemies. Hated: Nothing **************************************************************************** Graphics Description: BBCC3 is beautiful on the GBC,(haven't tried it on pocket yet) The colors are 2nd best to Warioland2 on the GBC. I was unhappy with the "cut scenes" They were merely a picture that didn't move,zoom or any thing. Liked: The colors! Hated: Cutscenes?! Those are Cutscenes!? **************************************************************************** Sound/Music Description: The Sounds and Music are very... Happy! Yea.. Happy. What can you expect it's Looney Toons! Liked: Not having to turn the volume down. Hated: Not much. **************************************************************************** Play Control/Game Design: Game control is almost perfect. My only complaint is moving up vine stairs. Here comes the doozie... Game design. I think that if developers can spend the extra money to put a battery in the game. Especialy if they think the game will sell. Now if they had a battery in the game to save I would play the game so much more then I do now. It also doesn't have much replay value. Liked: They had a map scene. Being able to view the board when pausing. Hated: Passwords. When you die you have to punch in the password they gave you. Someone wasn't thinking!! **************************************************************************** Improve: Battery and Some form of Replay value-ie. something to collect RIYL: Bugs Bunny Crazy Castle 1, Bugs Bunny Crazy Castle 2, Pig Out **************************************************************************** Final Words: I like it. I love the graphics. I WOULD love a battery. **************************************************************************** Score Gameplay: ***** Graphics: **** Sound/Music: **** Play Control/Game Design: *** Personal Opinion: **** Total: ******************** (20 out of 25) Final Score: 80% **************************************************************************** Currently Known Codes: Level 60 (With 56 lives.) = 97X3GW