Army Men Published by 3DO Developed by Digital Eclipse Review by Primeval primeval@prodigy.net Released: 2000 Save: Password (Argh! Why?!) Size: 8 Megabits Works With: GBC Only Opening Snide Remaks: Hmm, ANOTHER Army Men game, what a surprise. Every Army Men game made has sucked, with the exception of the slightly above average Air Attack on PlayStation. Even more, this is a port of the first Army Men game on PC, which is quite possibly the worst of them all. It's not developed by 3DO this time, so maybe there's a chance of it being good.... naw, are you kidding? Gameplay Description: Since I like top-down game like Grand Theft Auto, I thought I'd enjoy this game a bit, but who was I kidding? This is an Army Men game, and those 3DO bastards have yet again crapped out a big turd and put an Army Men logo on it. You run around shooting the tan Army Men...as if you expected something else. Problem is, the game is boring. And I don't mean "stuck at Grandma's house with no GameBoy" boring, I mean "on the verge of death" boring. Here's how every level works: Run around in circles, get killed unfairly (more on that later) and finish the mission that usually involves just killing every tan soldier. Exciting, isn't it? Boy oh boy, I can't wait for Army Men 2: Watching Paint Dry. Liked: If you can't get to sleep, this game can help. Hated: ZzZzZzZz Graphics Description: Well, let's take a look. Every level looks totally identical, the soldiers look like crap, and everything looks glitchy. The worst part is, 90% of the game takes place in the desert, with TAN sand, and those TAN soldiers blend in with it. I can't tell you how many times I was shot by what I thought was nothing! The only good part of the graphics are the still shots you see when you die, and you'll be seeing those a lot, since you'll die as a result of being shot by nothing. There's the expected slowdown, which almost seems mandatory in crappy games. You are given a target icon that floats right in front of your character, but it's so close that targeting enemies is nigh-on impossible. Liked: Still cut-scenes. Hated: What the hell is shooting me? Sound/Music Description: This category is the best and worst part of the game. The music is about as annoying as having to write this review, and the only song that ever plays during gameplay is a looped drumroll song. On the other hand, the game features the absolute greatest speech I have EVER heard in a GameBoy game. Especially after hearing Bionic Commando's absolutely horrible speech, it made it sound even better. But that music.... Liked: That speech! This is GameBoy?! Hated: The music. Play Control/game Design: As in Grand Theft Auto, the overhead perspective provides you with a control sheme that is taken as first person, i.e., pressing up makes you go forward no matter what direction you're facing. The big difference is that GTA did it well. These controls gave me a blister on my thumb after playing for 20 minutes (I'm surprised I even played this crap for that long). You also get stuck on scenery, and Sarge moves incredibly slow, so running away isn't worth it. Liked: The relief when the blister on my thumb went away. Hated: Just about everything. Improve: 99.9% of the game. RIYL: Crappy games like Home Alone and Wario Blast. Final Words: Wow. I honestly haven't played a game this bad since I played Home Alone. I would give this game a zero perfect, but the great speech in the game saves it from that. Eight percent, and feel lucky I gave it that much, 3DO. Some people say that when you buy a bad game, at the least it adds to your collection. But I just feel dirty owning this game. I would sell it, but then I'd feel bad for allowing someone else to play it. Score Gameplay: * Graphics: * Sound/Music: ** Play Control/Game Design: * Personal Opinion: 1/4 of a star Total: 5.25 out of 25 Final Score: 8% Currently Known COdes: Nope!