The State of Role Playing Games on Game Boy
Color. By Philip Wesley 2000
Prologue: This is an editorial, ranting upon the state of RPGS today.
Not just any old RPGS. Game Boy Color RPGS. I'm not going to dive into
the huge pool of older black and white Game Boy RPGS. Although that list
is a complete droolfest of awesome goodness. I'm going to talk about the
genre in "color". So, it'll be a short editorial. (Just kidding)
Introduction: There are three different kinds of RPGS on the Game Boy
Color. Ports, "DX games", and original games. And there are several different
types of RPGS in those kinds. Mainly: "Sim/Strategy RPGS" (SRPGS), "Action
RPGS" (ARPGS), "Role Playing Games" (RPGS), and a few of those weird "Exploration
RPGS" (ERPGS). Okay. Let's look at the three kinds and talk on them a little.
Ports.
The Game Boy Color seems to be getting some decent RPG ports. Most
notable right now, is the excellent and accurate ports of Deja Vu 1 &
2, and Shadowgate Classic. Both are classic "Exploration RPGS", where a
lot of exploration and clicking is needed. More of a thinking puzzle than
an RPG. They both contain "Roles" that the character plays out. Similar
to Myst, Riven, or my favorite of game of this style: "Journeyman
Project Turbo". Now, these are great and accurate ports; but one of the
best ports is yet to come. We have Crystalis coming to us soon, in an enchanced
form. That action RPG is considered to be one of the better RPGS on the
NES. There are rumours of "Uninvited", "The Legend of Zelda", "The Legend
of Zelda 2: The Adventure of Link", "Star Tropics", and "Star Tropics 2:
Zoda's Revenge". This is a decent genre right now; but if companies would
just realize that they make no money off of NES games anymore, and just
start porting over the games in drove, this genre would be even better.
Right now, in Japan, this genre is over the top, with an excellent enchanced
port of Dragon Warrior 1 & 2 on the SAME cartridge. That's just BEGGING
to be released here and it should be. And with the port of the SNES conversion
of Dragon Warrior 3 on it's way, this genre is amazing in Japan. Here in
the USA, though, I would have to give it a C-. What needs to be done here,
is for companies to just mindlessly port over NES RPGs. You know a lot
of video game magazines will "frown" on the idea. But, consumers will eat
the ports up like bread and butter.
DX titles.
A few older Game Boy games got "DX" remixes for the color system. Now,
titles like "Last Bible" (Revelations: The Demon Slayer), "The Legend of
Zelda 4: Link's Awakening", "Harvest Moon", Pokémon Yellow, and
"The Legend of the River King" are fine and fun. All of those titles got
something new with their transitions, save for "The Last Bible" and "Pokémon
Yellow". Link's Awakening got an extra dungeon and a photoppi shop. Harvest
Moon got a confusing timer. The River King got some additional landscape
fixes. In the future, we should be seeing the *much better* "Last Bible
2" ported into the US. It's "DX" version is already out in Japan. We will
also see the DX version of Legend of the Sea King. The problem with this
genre is the lack of certain titles in this "DX" series. For example: The
Final Fantasy Legend series, Great Greed, Final Fantasy Adventure, The
Sword of Hope Series, James Bond 007, the odd "Puzzle RPG" Mole Mania,
the Gargoyle's Quest series, etc. If, like I said, developers went ahead
and did go "DX" crazy.. would it be a good thing? Yes. I think it would
be. Majesco has been "color crazy" for a while. They seem to only be DXing
a lot of.. questionable titles; but they mean well. And with the right
coloring, a lot of the fore-mentioned titles could enjoy a HUGE success
ratio. The Final Fantasy ones are all million sellers worldwide and they
have a recognized name. They will sell. In market where kids are just starting
in RPGS with Pokémon, the logical thing to do is let them.. "step
up" to harder and deeper RPGS. Especially those hard to find ones, like
Great Greed. Overall, I give this genre an A-. Because, it's doing well;
but it just needs "more". On a minor note, yes, I consider Legend of Zelda
4 to be an RPG. Why? Because, in an RPG, you play a Role and you level
up. -In some of them- In this game, you increase your strength by finding
items and you interact with NPCs. (Non-Playable Characters) You earn the
money to purchase some items by beating enemies. Got it? It's like earning
experience.
Originals
Games like Azure Dreams, and Mario Golf share the name of other systems
games; but they are original in themselves. Mario Golf is really a "Golf
RPG", which is odd. Games like Quest: Brian's Journey, Quest for Camelot,
Bomberman Quest, Power Quest, Dragon Warrior Monsters, and Survival Kids
are the mainstay of the genre. With titles like Dragon Warrior Monsters,
Mario Golf, Azure Dreams, Survival Kids, Power Quest, and Bomberman Quest,
this genre is looking decent enough. And with titles like Lufia: The Ruins
Chaser, Pokémon 2, Dark Angel: Anna's Quest, Monster Rancher Battle
Card, Pokémon Card, The Legend of Zelda Triforce Trilogy, Warlocked,
Heroes of Might and Magic, and many more down the way, it looks great.
But, the games must be given thought and CARE. For every Survival Kids,
there is a "Quest for Camelot", and that's not a good thing. Over all,
I say an "A".
Ending thoughts: Well, that's it.. I can stop talking? Cool. That was
kinda pointless; but you read it through.. didn't you? Peace!